F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.
This sequence of lessons integrates game design using scratch and a Makey Makey programming board.
This unit of work is intended to teach years 9–10 students basic programming, using general purpose programming language.
Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.
This lesson will explore how to program the Sphero using functions and show the benefits of decomposing the behaviour of the Sphero into functions, instead of writing line by line repeated behaviours. This lesson idea was created by Celia Coffa.
Students create algorithms with a condition that tells the computer to repeat a sequence of instructions.
Grab a deck of cards and a bunch of friends and create your own card game. What sort of rules will you decide on? Get a pen and some paper out and brainstorm some possibilities. You might decide on something like 'If I draw a red card, I get a point' and 'If I draw a black card, you get a point.' What other rules can you ...
Make the images and objects in your project change colour when they are clicked!
A keep-away game of catch-ball was played everywhere by both genders in the northwest central districts of Queensland. Because the action of the players jumping up to catch the ball resembled the movements of a kangaroo, the Kalkadoon people sometimes described this game as the ‘kangarooplay’. The ball itself was made from ...
This ball-throwing and hitting game was played by the Diyari people from near Lake Eyre in South Australia. The balls were called koolchee. The aim of the activity is to roll a ball to rebound off a wall in order to hit a skittle. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians ...
In some parts of Australia children were allowed to use the bullroarer (whirlers), or small versions of it, as a source of amusement. In other areas the bullroarer had a special significance and was not used as a ‘toy’. In parts of Victoria a bullroarer called the kandomarngutta was used. This was a thin piece of wood, ...
This is a guessing game that originates from Mer Island in the Torres Strait region. It is a number-guessing game. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation of Indigenous culture by celebrating the games that Indigenous Australians ...
Hide-and-seek constituted a series of very commonly played games, even by adults. In some games either a person or thing was hidden. The Kokominni people in the northwest of Queensland had a game called paliwan, a version of hide-and-seek. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians ...
A memory-testing game was played by the Walbiri children of central Australia. Players were required to recall sand-drawing maps of the locality after watching for a short time. This was a game that helped the children remember and identify the surrounding topography. This is a memory-testing game using various objects. ...
A form of spin-ball was played among the lower Tully River people. The spinner was made out of a gourd of the Benincasa vacua. This game was played by women more often than men. It was known among the Mallanpara people of north Queensland as ngor-go, after the name of the gourd used. This activity comprises making and playing ...
In parts of Western Australia mimic battles with toy spears frequently took place among the younger male members of the camp. Mock fights and duels were fought. There were also trials of skill with kyley and spear and kangaroo and emu hunts, the children taking turns at being hunter and hunted. In these activities the boys ...
This object-throwing game was observed being played in the Torres Strait on Mer Island in the nineteenth century. More recent versions have been observed. This version of an object-throwing game is a relay event. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding ...
As in various other cultures, stone skipping (throwing) along a surface of water was played by Australian Aboriginal and Torres Strait Islander people. On Dunk Island in Queensland, the throwing of cuttle-fish (krooghar) bones was observed. The bones were thrown along the surface of the water like ‘skipping stones’ and ...
One of the many water games observed being played at Mabuiag Island in the Torres Strait. A group of players run in a circle to form a whirlpool and then lie down and float. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation of Indigenous ...
A wrestling game was played by the people in the Torrens area of South Australia. The contests were generally held on the meeting of groups from different areas. Players wrestled for a tuft of emu feathers called a kari-woppa. Komba burrong or kambong burrong (the game of ‘catching hold’) was the name of a similar game ...